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I have a degree in Design, with a specialisation in Digital Media and an additional Master in Animation from PUC-Rio and I've been working as a freelancer since 2021.
During my studies I had the opportunity to work as Game Designer, Producer and Sound Designer for more than two years, learning how to develop projects in a unique and interdisciplinary way.
Native
Intermediate
with an emphasis on Digital Media
2018-2024 | PUC-Rio
Game Designer*, Rio de Janeiro, Brasil – (July 2021 - August 2023)*
I worked as a game designer in a dynamic and multidisciplinary team, contributing to the development of five electronic game projects. My work ranged from idea generation to final delivery, with a focus on documentation, strategic planning and process optimisation. I also actively participated in the training of new talent, giving talks to interns and participating in the student team selection process, reinforcing my commitment to collective growth and creative excellence.
Producer*, Rio de Janeiro, Brasil – (September 2022 - May 2023)*
I worked as a Producer, leading the implementation of agile methodologies to optimise productivity and collaboration between teams. I was responsible for ensuring the strategic direction of the project and supporting management in the preparation and presentation of weekly reports. My role facilitated communication between stakeholders, ensuring transparency of progress and resolution of challenges.
Sound Design*, Rio de Janeiro, Brasil – (May 2023 - August 2023)*
As a sound designer, I contributed to two of the team's projects, creating soundtracks and effects that enhanced the immersion and experience of the player. Responsible for the implementation of sound elements in the Unity engine, I ensured the integration of audio, gameplay and environment, enhancing the final quality of the products.
Class DSG1423 Game Design Monitor (PUC-Rio), Rio de Janeiro, Brasil – (August 2022 - December2022)
I worked as a monitor in the Games Design Lab, providing direct support to students in the development of analogue and digital games. My responsibilities included managing the lab, taking attendance and facilitating dialogue between students and teachers to promote a collaborative and efficient learning environment.
🗣 Speaker: LAJE 2024, Tema: “UI - Odisseia em Game Design, Arte e Programação”
🌎 Global Game Jam 2024: sound designer for the game Happy Hour in48 horas
🌎 Global Game Jam 2023: game designer for the game Gno Man’s Land in48 horas
🌎 Global Game Jam 2022: game designer for the game Psiu! in48 horas